A Gysin & Sommerville Question

I recently released Memory Slam, a set of four reimplementation of classic text generators. I did them over in JavaScript and in Python in the hopes that people would easily be able to play around with them, modify them, and understand them better through this sort of use. I’ve seen a few cases in which this has been done already, but first off, please let me know if you’ve posted modified versions of these, as I would love to see more. The license terms do not oblige you to do so, of course, they are licensed as free software. I’m just asking.

One question that remains is exactly when the program that automatically permuted phrases was written by Ian Sommerville in collaboration with Brion Gysin. I’m very interested in finding this out, but I do have other projects that are keeping me from doing archival or even deep library research into this. After discussion on the original announcement post, I’ve made a few corrections to this sort of metadata, but I still can’t figure out when this permutation code was first written. And since I don’t know which texts are the first examples of output from these programs, I also can’t tell how the permutations were ordered by the program.

The poem “KICK THAT HABIT MAN” was written manually in 1959 and other permutation poems were broadcast by the BBC in 1960. “Around 1960” is sometimes given as a date for the program or programs. However the Honeywell Series 200 Model 120, indicated in several places as the computer used, was not released until 1965. Please let me know if you know that a different computer was used or if you know the exact year in which the permutation poem programs were written.

And I can’t post something about these friends of William S. Burroughs, on Thanksgiving, without including this little prayer:

World Clock Punches in on The Verge

Some kind comments about World Clock and NaNoGenMo in the article “The Strange World of Computer-Generated Novels” by Josh Dzieza.

Nick Montfort’s World Clock was the breakout hit of last year. A poet and professor of digital media at MIT, Montfort used 165 lines of Python code to arrange a new sequence of characters, locations, and actions for each minute in a day. He gave readings, and the book was later printed by the Harvard Book Store’s press. Still, Kazemi says reading an entire generated novel is more a feat of endurance than a testament to the quality of the story, which tends to be choppy, flat, or incoherent by the standards of human writing.

“Even Nick expects you to maybe read a chapter of it or flip to a random page,” Kazemi says.

There were many great generated novels last year, and are already many great ones this year. I don’t think among this abundance that World Clock is a very good poster boy for NaNoGenMo. Still, my experience with the book does make a strong case for having your generated novel translated in (or originally written in) Polish.

Interactive Fiction Meetup at MIT, Again, Tomorrow

The People’s Republic of Interactive Fiction meets once again tomorrow (Monday 2014-11-24) in its regular meeting-place, the Trope Tank. We meet at 6:30 in MIT’s room 14N-233.

There is much to discuss and celebrate, such as the conclusion of the IF Comp – congrats to Sean M. Shore for his 1st place game Hunger Daemon, and to all the other winners. Besides that there’s the recent release of Hadean Lands by PR-IF stalwart Andew Plotkin. And, today there’s a front-page New York Times article about IF, and Twine games specifically. I’m sure I forgot some things we have to celebrate, so come by to see what those things are.

#! in San Antonio Fri 11/21 – #! in Austin Sat 11/22

I’m doing two Central Texas readings from my book of programs and poems #! this weekend:


San Antonio: The Twig Book Shop

Friday, Nov 21 at 5pm
The Twig Book Shop
in The Pearl (306 Pearl Parkway, Suite 106)


Austin: Monkeywrench Books

Saturday, Nov 22 at 4pm
Monkeywrench Books
(110 N Loop Blvd E)


#! (pronounced “shebang”) consists of poetic texts that are presented alongside the short computer programs that generated them. The poems, in new and existing forms, are inquiries into the features that make poetry recognizable as such, into code and computation, into ellipsis, and into the alphabet. Computer-generated poems have been composed by Brion Gysin and Ian Sommerville, Alison Knowles and James Tenney, Hugh Kenner and Joseph P. O’Rourke, Charles O. Hartman, and others. The works in #! engage with this tradition of more than 50 years and with constrained and conceptual writing. The book’s source code is also offered as free software. All of the text-generating code is presented so that it, too, can be read; it is all also made freely available for use in anyone’s future poetic projects.

Nick Montfort’s digital writing projects include Sea and Spar Between (with Stephanie Strickland) and The Deletionist (with Amaranth Borsuk and Jesper Juul). He developed the interactive fiction system Curveship and (with international collaborators) the large-scale story generation system Slant; was part of the group blog Grand Text Auto; wrote Ream, a 500-page poem, on a single day; organized Mystery House Taken Over, a collaborative “occupation” of a classic game; wrote Implementation, a novel on stickers, with Scott Rettberg; and wrote and programmed the interactive fictions Winchester’s Nightmare, Ad Verbum, and Book and Volume.

Montfort wrote the book of poems Riddle & Bind and co-wrote 2002: A Palindrome Story with Willliam Gillespie. The MIT Press has published four of Montfort’s collaborative and individually-authored books: The New Media Reader, Twisty Little Passages, Racing the Beam, and most recently 10 PRINT CHR$(205.5+RND(1)); : GOTO 10, a collaboration with nine other authors that Montfort organized. He is faculty advisor for the Electronic Literature Organization, whose Electronic Literature Collection Volume 1 he co-edited, and is associate professor of digital media at MIT.

#!Nick Montfort

Forbidden

You don’t have permission to access /memslam/IN A GREEN, MOSSY TERRAIN,IN AN OVERPOPULATED AREA,BY THE SEA,BY AN ABANDONED LAKE,IN A DESERTED FACTORY,IN DENSE WOODS,IN JAPAN,AMONG SMALL HILLS,IN SOUTHERN FRANCE,AMONG HIGH MOUNTAINS,ON AN ISLAND,IN A COLD, WINDY CLIMATE,IN A PLACE WITH BOTH HEAVY RAIN AND BRIGHT SUN,IN A DESERTED AIRPORT,IN A HOT CLIMATE,INSIDE A MOUNTAIN,ON THE SEA,IN MICHIGAN,IN HEAVY JUNGLE UNDERGROWTH,IN AN OVERPOPULATED AREA,BY A RIVER,AMONG OTHER HOUSES,IN A DESERTED CHURCH,IN A METROPOLIS,UNDERWATER on this server.

Memory Slam and Code Poetry at ITP

I was delighted to be at the first NYU ITP Code Poetry Slam a few hours ago, on the evening of November 14, 2014. The work presented was quite various and also very compelling. Although I had an idea of what was to come (as a judge who had seen many of the entires) the performances and readings exceeded my high expectations.

A reading I did from historical computational poetry kicked off the event. I read from a new set of reimplementations, in JavaScript and Python, that I developed for the occasion. The set of four pages/Python programs is called Memory Slam. It contains:

Love Letters
Christopher Strachey, 1952

Stochastic Texts
Theo Lutz, 1959

Permutation Poems
Brion Gysin & Ian Somerville, 1960

A House of Dust
Alison Knowles & James Tenney, 1967

These are well-known pieces, at least among the few of us who are into early computational poetry. (Chris Funkhouser and his Prehistorical Digital Poetry is one reason we know these and their importance; Noah Wardrip-Fruin has also offered a great discussion of Love Letters, and Stephanie Strickland, who was in attendance at the slam, has done two collaborative poems based on A House of Dust, one with me and one with Ian Hatcher.) Some implementations exist already of many, perhaps all of them – although I did not find one for A House of Dust. My point in putting these together was not to do something unprecedented, but to provide reasonably clean, easily modifiable versions in two of today’s well-known languages. This will hopefully allow people, even without programming background, to learn about these programs through playing with them.

If I didn’t implement everything perfectly, these are explicitly free software and you should feel free to not only play with them but to improve them as well.

NaNoGenMo 3000!!!!

Er, sorry. I exaggerated a bit. It’s actually just
NaNoGenMo 2014. But that’s still really cool.

“Spend the month of November writing code that generates a novel of 50k+ words.” As is traditional, the event occurs on GitHub.

Apple II: Save 2 Chips, Get 2 Grays

I awoke one night in Quito, Ecuador, this year and came up with a way to save a chip or two from the Apple II, and a trivial way to have the 2 grays of the Apple II be different (light gray and dark gray) but it’s 38 years too late. It did give me a good smile, since I know how hard it is to improve on that design.

That’s Woz, in 2014.

Polish Reviews of World Clock

I mentioned a few of these earlier, but there are more. I’ll try to keep an updated list of reviews here for any curious Polish-reading visitors:

Update Jan 31, 2015: Review of Zegar światowy in PROwincja.

Update Jan 31, 2015: Review of Zegar światowy in Lubimyczytać.pl.

Update Jan 19, 2015: Review of Zegar światowy in Kulturnatywnie.pl.

Update Jan 8, 2015: Review of Zegar światowy in kanapa.it.

Update Dec 15, 2014: Review of Zegar światowy in sztukater.pl.

Update Dec 15, 2014: Review of Zegar światowy in sZAFa – kwartalnik literacko-artystyczny.

Update Dec 10, 2014: Review of Zegar światowy in Szuflada.net

Update Dec 10, 2014: Review of Zegar światowy in Popmoderna.

Update Nov 13, 2014: Review of Zegar światowy in Stacja Książka.

Update Nov 4, 2014: Review of Zegar światowy in Altmundi.

Update Oct 31, 2014: Review of Zegar światowy in Gazeta Wyborcza.

Update Oct 30, 2014: Review of Zegar światowy in kulturalnie.waw.pl.

Review of Zegar światowy in Portal (nie całkiem) Kulturalny.

Review of Zegar światowy in SZORTAL.

Review of Zegar światowy by Katarzyna Krzan.

Review of Zegar światowy in Pad Portal.

Review of Zegar światowy by Julia Poczynok.

There was also a review of Zegar światowy in the major Polish weekly magazine Przegląd (the review is not online).

The book was also discussed in an interview I did on Radio Kraków.

10 PRINT is CC Book of the Day on Unglue.it

The site Unglue.it, which offers books that can be made free after a certain number of purchases, also promotes born-free e-books such as the Creative Commons PDF of 10 PRINT CHR$(205.5+RND(1)); : GOTO 10. They have featured our book today, in fact. The founder pointed out to us that there are now 11 different “editions” of 10 PRINT in WorldCat, thanks not to the hardback, paperback, and e-book editions but to variant titles and author entries.

The First Review of #!

Finally, the first review of my book #! is in. It’s from Zach Whalen. this is it, and to make it easier for you to copy, paste, and run it, here is the review that he banged out:

perl -e '{print$,=$"x($.+=.05),map{$_ x($.*.1)}qw(# !);redo}'

By the way, please come to my reading tomorrow at MIT (E15 atrium) at 6:30pm if you’re in the area. It will be fun!

#! Reading at MIT, Wednesday, 6:30pm

Nick Montfort presents #! in the atrium of MIT’s building E15, just steps from the Kendall T stop. It’s October 22, Wednesday, at 6:30pm, and thanks to the List Visual Arts Center. The book is Montfort’s new one from Counterpath Press, consisting of programs and poems. Please, come join me!

E15 Atrium