My Curveship Talk at PAX-East 2011

I gave a talk about Curveship in the “IF Suite” (actually an ordinary hotel room with a few upturned beds, not a suite) at PAX-East 2011 earlier this month. It was great to present to fellow IF author/programmers from around the world at this event, which was effectively the second annual Festival of Interactive Fiction. The IF Summit was organized by Andrew Plotkin, a.k.a. Zarf, once again this year. Thanks to Jason McIntosh, there’s pretty good-quality video (very good, considering the ramshackle setup) of the first 22.5 minutes of my talk:

The parts where I actually demo the system and discuss how games are written are missing, unfortunately, but my comments do introduce Curveship and its motivation.

Also check out the video documentation of the “Setting as Character” panel with Andrew Plotkin, Rob Wheeler, Stephen Granade, and Dean Tate. (This one took place in the more capacious Alcott Room, which we had on Saturday, March 12 thanks to Dave Cornelson.) Also, there’s video of the panel on “Non-Gamers Gaming,” with Caleb Garner, Tim Crosby, Heather Albano, Sarah Morayati, and Andrew Plotkin.

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