3 Replies to “Farking, Processing, and 10 PRINT”

  1. Now now… C64 wasn’t the only 8-bit micro with basic. Here’s a cross-platform that is a little more universal.

    10 PRINT CHR$(47 + (INT(RND(1)+.5)*45)); : GOTO 10

    -B

    ][ Infinitum!

  2. Thanks, BLuRry … your program is right there on page 53 of our book, in the section called “REM Ports to Other Platforms,” alongside a discussion of why the code is less concise and the output less pleasing. The book’s free, so you’re welcome to engage the actual discussion and arguments that the ten of us developed over the past two years.

  3. Great reading, coding, and poetry.

    I think that BLuRry and I are both Apple II fanatics. Obviously, the Apple II lacked the platform specific PETSCII character set — so it’s an easy hack on Commodore. Porting is tricky and often messy, especially your description in the book for the graphics on Atari.

    http://hoop-la.ca/apple2/2012/forestfire/

Leave a Reply

Your email address will not be published. Required fields are marked *

To create code blocks or other preformatted text, indent by four spaces:

    This will be displayed in a monospaced font. The first four 
    spaces will be stripped off, but all other whitespace
    will be preserved.
    
    Markdown is turned off in code blocks:
     [This is not a link](http://example.com)

To create not a block, but an inline code span, use backticks:

Here is some inline `code`.

For more help see http://daringfireball.net/projects/markdown/syntax