Not literally on stickers, no. This technical report from the Trope Tank is “Stickers as a Literature-Distribution Platform,” and is by Piotr Marecki. It’s just been released as TROPE-14-02 and is very likely to be the last report of 2014. Here’s the abstract:
Contemporary experimental writing often directs its attention to its writing space, its
medium, the material on which it is presented. Very often this medium is meaningful
and becomes part of the work – the printed text transfered to another media context
(for instance, into a traditional book) would become incomprehensible. Literature
distributed on stickers is a form of writing that is divided into small fragments of texts
(a type of constrained writing), physically scattered in different locations. One of the
newest challenges in literature are books with augmented reality, AR, which examine
the relation between the physical (the medium) and the virtual interaction. Sticker
literature is a rather simple analog form of augmented reality literature. The stickers
have QR codes or web addresses printed on them, so the viewer who reads/sees a
random sticker in the public space can further explore the text online. The viewer can
read other parts of the text on photographs (the photograph being another medium) of
other stickers placed in different locations. The author will discuss the use of stickers
throughout literary history, beginning with 20th century French Situationists, through
different textual strategies applied by visual artists and ending with literary forms such
as the sticker novel Implementation (2004) by Nick Montfort and Scott Rettberg or
Stoberskiade (2013). The author shall try to explain why writers decide to use this form,
how the text is distributed and received and how the city space is used in such projects.
Thanks to RA Erik Stayton, we now have a formidable catalog of hardware and software in The Trope Tank, my lab at MIT.
There are pages on each of the systems (or in one case a group of switched systems) that are regularly hooked up and ready to use:
Also, information is recorded about each display and about all the other working computers that are kept in the lab.
And while every last disk in the lab has not been cataloged, the VCS, Commodore 64, NES, Intellivision, and Odyssey cartridges and all packaged retail software on disk or CD-ROM are now listed in the extensive software catalog. For now, this catalog is presented as a simple, long Web page.
In other Trope Tank news, thanks to Jason Scott I’ve replaced a part in the Asteroids machine and the display no longer oscillates – the machine works perfectly.
The Trope Tank welcomes small classes, researchers, and artists and writers who are looking into the material properties of digital media. Please contact me if the lab’s resources can be of help to you. This Friday, while I will be out of town, Erik and Piotr Marecki (and a Commodore 64 system they are bringing) will be representing the lab at the MIT Museum and offering the public a view of how accessible and creative programming was in the early 1980s.
Among several notable new articles in ebr (electronic book review), please find “Shuffle Literature and the Hand of Fate” by Zuzana Husárová and Nick Montfort:
Zuzana Husárová and Nick Montfort up the ante for experimental writing by examining the category of “shuffle literature.” What is shuffle literature? Simply put: books that are meant to be shuffled. Using formal reading of narrative and themes, but also a material reading of construction and production, Husárová and Montfort show that there are many writing practices and readerly strategies associated with this diverse category of literature.
Just posted at ebr (Electronic Book Review) is Whitney Anne Trettien’s article “Computers, Cut-ups, and Combinatory Volvelles.” (We already love computers and cut-ups, but be aware that volvelles are extremely cool.) Some illustrations are still to come, but the article’s text and references are now up … I believe in link early, link often.
The article is born of Trettien’s born-digital MIT Comparative Media Studies thesis “Computers, Cut-ups and Combinatory Volvelles: An Archaeology of Text-Generating Mechanisms,” a two-or-more-dimensional arrangement of reconfigurable texts. Like a conservative child reacting against his liberal parents, the ebr article is linear, but that should offer an helpful complement to the machinations of the thesis. The article reels back to long before the 20th century avant-garde to find recombinatory text machines and perspectives on reading that are relevant to the digital age. I highly recommend the ebr piece to those working with ergodic texts and operating today’s textual computer machines. It will hopefully serve as a nice gateway drug, too, interesting more readers in Trettien’s combinatory thesis.