Games, Stories, and a Three-Part List

I’m in Montréal at Experiencing Stories with/in Digital Games Concordia University. I’ll be offering some remarks, entitled “Deinventing the Wheel,” about language and interaction. That will be on the next panel, which focuses on Mass Effect 2.

I won’t elaborate right now, but the current panel, which includes the Tale of Tales folks, made me think about the relationship between Passage, Tao, and The Graveyard.

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