{"id":292,"date":"2009-07-09T16:55:39","date_gmt":"2009-07-09T20:55:39","guid":{"rendered":"http:\/\/nickm.com\/post\/?p=292"},"modified":"2009-07-10T21:10:46","modified_gmt":"2009-07-11T01:10:46","slug":"rafael-perez-y-perez-to-speak-at-mit","status":"publish","type":"post","link":"https:\/\/nickm.com\/post\/2009\/07\/rafael-perez-y-perez-to-speak-at-mit\/","title":{"rendered":"Rafael P\u00e9rez y P\u00e9rez to Speak at MIT"},"content":{"rendered":"<p>Next week, the <a href=\"http:\/\/nickm.com\/if\/purple_blurb\/\">Purple Blurb series<\/a> offers a second special summer talk by a leading researcher in creative text generation. Rafael P\u00e9rez y P\u00e9rez will speak on &#8230;<\/p>\n<h4>MEXICA: A Computer Model for Plot Generation of Prehispanic Stories<\/h4>\n<p>MEXICA is a computer model that generates plots for short stories about the Mexicas, the old inhabitants of what today is M\u00e9xico City, based on the engagement-reflection cognitive account of writing. During engagement MEXICA generates material guided by content and rhetorical constraints, avoiding the use of explicit characters&#8217; goals or story-structures. During reflection the system breaks impasses, evaluates the novelty and interestingness of the story in progress and verifies that coherence requirements are satisfied. In this talk I will explain the main characteristics of the system, I will show how emotions are employed to progress a story in a coherent way and generate novel situations, and how the dramatic tension of the story in progress might be employed to evaluate its interestingness. I will present results showing how story generation is affected by various model parameters and I will compare MEXICA with other story-generators programs. Finally, I will mention how we are employing MEXICA as starting point for new research projects.<\/p>\n<p>P\u00e9rez y P\u00e9rez will speak on <b>Wednesday July 15, 6pm-7pm,<\/b> at MIT in room <b>14E-310.<\/b> This is in the same location as Pablo Gerv\u00e1s&#8217;s talk in May, and just one more floor up the stairs from the Trope Tank, where other Purple Blurb events were located. The talk is (as with all Purple Blurb presentations) open to the public.<\/p>\n<div style=\"float:left; margin: 0 8px 6px 0\"><figure id=\"attachment_294\" aria-describedby=\"caption-attachment-294\" style=\"width: 255px\" class=\"wp-caption alignleft\"><img loading=\"lazy\" decoding=\"async\" src=\"http:\/\/nickm.com\/post\/wp-content\/stuff\/rafael_pyp.jpg\" alt=\"Rafael P\u00e9rez y P\u00e9rez.\" title=\"Rafael P\u00e9rez y P\u00e9rez\" width=\"255\" height=\"289\" class=\"size-full wp-image-294\" \/><figcaption id=\"caption-attachment-294\" class=\"wp-caption-text\">Rafael P\u00e9rez y P\u00e9rez, creator of the MEXICA story system.<\/figcaption><\/figure><\/div>\n<p> Rafael P\u00e9rez y P\u00e9rez earned a BSc. in Electronics and Computers at Universidad Iberoamericana in M\u00e9xico City, a MSc. in Knowledge Based Systems and a DPhil. in Artificial Intelligence at Sussex University in England. His research has focused on computer models of creativity. He and his students have developed programs that write short stories, compose music, and solve geometry problems, among other things. In 2006 he organised the Mexican Creativity, Cognition and Computers research group (MCCC) which aims to gather together a multidisciplinary group of researchers and students interested in computational creativity. He has published different papers in the area and has participated as a PC member and co-chair in international events related to computational creativity. Currently he is a researcher and lecturer at The Autonomous Metropolitan University (Universidad Aut\u00f3noma Metropolitana or UAM) in M\u00e9xico City and an invited Lecturer in the MSc and PhD programs in Computer Science at The National Autonomous University of M\u00e9xico (Universidad Nacional Aut\u00f3noma de M\u00e9xico or UNAM).<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Next week, the Purple Blurb series offers a second special summer talk by a leading researcher in creative text generation. Rafael P\u00e9rez y P\u00e9rez will speak on &#8230; MEXICA: A Computer Model for Plot Generation of Prehispanic Stories MEXICA is a computer model that generates plots for short stories about the Mexicas, the old inhabitants &hellip; <\/p>\n<p class=\"link-more\"><a href=\"https:\/\/nickm.com\/post\/2009\/07\/rafael-perez-y-perez-to-speak-at-mit\/\" class=\"more-link\">Continue reading<span class=\"screen-reader-text\"> &#8220;Rafael P\u00e9rez y P\u00e9rez to Speak at MIT&#8221;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[17,29,30,22,13],"class_list":["post-292","post","type-post","status-publish","format-standard","hentry","category-uncategorized","tag-digital","tag-purple-blurb","tag-story-generation","tag-upcoming","tag-writing"],"_links":{"self":[{"href":"https:\/\/nickm.com\/post\/wp-json\/wp\/v2\/posts\/292","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/nickm.com\/post\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/nickm.com\/post\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/nickm.com\/post\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/nickm.com\/post\/wp-json\/wp\/v2\/comments?post=292"}],"version-history":[{"count":10,"href":"https:\/\/nickm.com\/post\/wp-json\/wp\/v2\/posts\/292\/revisions"}],"predecessor-version":[{"id":311,"href":"https:\/\/nickm.com\/post\/wp-json\/wp\/v2\/posts\/292\/revisions\/311"}],"wp:attachment":[{"href":"https:\/\/nickm.com\/post\/wp-json\/wp\/v2\/media?parent=292"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/nickm.com\/post\/wp-json\/wp\/v2\/categories?post=292"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/nickm.com\/post\/wp-json\/wp\/v2\/tags?post=292"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}