Comments on: @party: Weaving thread https://nickm.com/post/2010/06/party-weaving-thread/ Nick Montfort Sun, 05 Jan 2014 09:10:51 +0000 hourly 1 https://wordpress.org/?v=6.8.2 By: jeremy https://nickm.com/post/2010/06/party-weaving-thread/comment-page-1/#comment-29516 Sun, 05 Jan 2014 09:10:51 +0000 http://nickm.com/post/?p=938#comment-29516 Trop cool?!

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By: We’re hosting @party this June – New England’s Demoparty! | MIT Game Lab https://nickm.com/post/2010/06/party-weaving-thread/comment-page-1/#comment-19658 Mon, 13 May 2013 18:55:41 +0000 http://nickm.com/post/?p=938#comment-19658 […] As a genre of software, demos initially gained widespread distribution by being the first thing you would see when loading a “cracked” copy of a computer game. Witnessing a burst of digital graffiti on boot-up was an inextricable part of the experience of gaming on no budget, and any computer-enabled kid in the 80′s quickly became familiar with the signatures of mysterious programmers and their synthesized anthems. Sophisticated and dazzling, demos split from their copy-protection roots to become a unique form of aesthetic expression, while finding audiences and kindred spirits in the LAN gaming, chiptune, maker, historical computing and academic hacker communities. […]

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By: Nick Montfort https://nickm.com/post/2010/06/party-weaving-thread/comment-page-1/#comment-3387 Mon, 21 Jun 2010 04:19:46 +0000 http://nickm.com/post/?p=938#comment-3387 I’ve put the demo on pouet.net.

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By: Nick Montfort https://nickm.com/post/2010/06/party-weaving-thread/comment-page-1/#comment-3382 Mon, 21 Jun 2010 00:04:52 +0000 http://nickm.com/post/?p=938#comment-3382 That was it indeed. Actually we did end up working around it by using the kernal’s CHROUT routine instead of writing directly to screen memory. An earlier workaround that we tried was simply changing the background color to something that contrasted with both light blue and dark blue, the defaults at startup. But we didn’t stick with that – it took much more space and wasn’t as nice-looking.

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By: Ian Bogost https://nickm.com/post/2010/06/party-weaving-thread/comment-page-1/#comment-3381 Sun, 20 Jun 2010 21:04:23 +0000 http://nickm.com/post/?p=938#comment-3381 Yeah, that was it Jesper. Although, we encountered it with the kernal as well as with straight writes to video memory.

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By: Jesper Juul https://nickm.com/post/2010/06/party-weaving-thread/comment-page-1/#comment-3380 Sun, 20 Jun 2010 20:53:40 +0000 http://nickm.com/post/?p=938#comment-3380 Just curious: What was the issue you were running into with machine differences?

As I recall, the first versions of the kernal set the character color map to the text color, but at some point the kernal was changed so the color map was set to the background color by default. This meant that programs that only changed the character map would not be visible on all machines. Was that it?

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