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	<title>Comments on: One-Line C64 BASIC Music</title>
	<atom:link href="http://nickm.com/post/2010/07/one-line-c64-basic-music/feed/" rel="self" type="application/rss+xml" />
	<link>http://nickm.com/post/2010/07/one-line-c64-basic-music/</link>
	<description>Nick Montfort</description>
	<lastBuildDate>Tue, 07 Feb 2012 17:05:12 +0000</lastBuildDate>
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		<title>By: Dan Laskowski</title>
		<link>http://nickm.com/post/2010/07/one-line-c64-basic-music/comment-page-1/#comment-9515</link>
		<dc:creator>Dan Laskowski</dc:creator>
		<pubDate>Thu, 17 Mar 2011 17:22:37 +0000</pubDate>
		<guid isPermaLink="false">http://nickm.com/post/?p=996#comment-9515</guid>
		<description>&lt;p&gt;Greetings! what an interesting idea! RANDOM MUSIC!!&lt;/p&gt;

&lt;p&gt;I have recently decided to re-release my 1984 C64 SID lead synthesizer
called Fastfingers. I&#039;m getting amazing response, considering that it
is 27 year old. If response is big enough I may even develop
Fastfingers II . However , the 27 pages of source code don&#039;t look as
familiar to me as they were 27 years ago. I used only a few comments.&lt;/p&gt;

&lt;p&gt;I have tried it on the VICE emulator and noticed that the sounds are
OUT OF TUNE on the Vice. I hope that your emulator is IN TUNE.&lt;/p&gt;

&lt;p&gt;Check out the fastfingers link below complete with video demo to see
what the buzz is about.&lt;/p&gt;

&lt;p&gt;http://musicinit.com/fastfingers.php&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>Greetings! what an interesting idea! RANDOM MUSIC!!</p>

<p>I have recently decided to re-release my 1984 C64 SID lead synthesizer
called Fastfingers. I&#8217;m getting amazing response, considering that it
is 27 year old. If response is big enough I may even develop
Fastfingers II . However , the 27 pages of source code don&#8217;t look as
familiar to me as they were 27 years ago. I used only a few comments.</p>

<p>I have tried it on the VICE emulator and noticed that the sounds are
OUT OF TUNE on the Vice. I hope that your emulator is IN TUNE.</p>

<p>Check out the fastfingers link below complete with video demo to see
what the buzz is about.</p>

<p><a href="http://musicinit.com/fastfingers.php" rel="nofollow">http://musicinit.com/fastfingers.php</a></p>]]></content:encoded>
	</item>
	<item>
		<title>By: jill/txt &#187; lesson plan: BASIC for DIKULT104</title>
		<link>http://nickm.com/post/2010/07/one-line-c64-basic-music/comment-page-1/#comment-8436</link>
		<dc:creator>jill/txt &#187; lesson plan: BASIC for DIKULT104</dc:creator>
		<pubDate>Wed, 09 Feb 2011 09:53:42 +0000</pubDate>
		<guid isPermaLink="false">http://nickm.com/post/?p=996#comment-8436</guid>
		<description>&lt;p&gt;[...] Another very short art piece in BASIC is 10 poke 54272+int(rnd(1)&lt;em&gt;25),int(rnd(1)&lt;/em&gt;256) : goto 10 by Noah Vawter - this code generates 18 minutes of sound on a C64 (review by Nick Montfort). [...]&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>[...] Another very short art piece in BASIC is 10 poke 54272+int(rnd(1)<em>25),int(rnd(1)</em>256) : goto 10 by Noah Vawter &#8211; this code generates 18 minutes of sound on a C64 (review by Nick Montfort). [...]</p>]]></content:encoded>
	</item>
	<item>
		<title>By: Nick Montfort</title>
		<link>http://nickm.com/post/2010/07/one-line-c64-basic-music/comment-page-1/#comment-7361</link>
		<dc:creator>Nick Montfort</dc:creator>
		<pubDate>Tue, 19 Oct 2010 04:59:13 +0000</pubDate>
		<guid isPermaLink="false">http://nickm.com/post/?p=996#comment-7361</guid>
		<description>&lt;p&gt;claus, thanks for your comment, which not only gave us some music - it also revealed a bug in the &quot;Markdown for WordPress and bbPress&quot; plugin for WordPress: &quot;/*&quot; isn&#039;t correctly rendered as an asterisk. I fixed this for now by switching to the &quot;Text Control&quot; plugin, which allows me to use Markdown for blog posts but default formatting for comments.&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>claus, thanks for your comment, which not only gave us some music &#8211; it also revealed a bug in the &#8220;Markdown for WordPress and bbPress&#8221; plugin for WordPress: &#8220;/*&#8221; isn&#8217;t correctly rendered as an asterisk. I fixed this for now by switching to the &#8220;Text Control&#8221; plugin, which allows me to use Markdown for blog posts but default formatting for comments.</p>]]></content:encoded>
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	<item>
		<title>By: claus</title>
		<link>http://nickm.com/post/2010/07/one-line-c64-basic-music/comment-page-1/#comment-7354</link>
		<dc:creator>claus</dc:creator>
		<pubDate>Mon, 18 Oct 2010 19:30:45 +0000</pubDate>
		<guid isPermaLink="false">http://nickm.com/post/?p=996#comment-7354</guid>
		<description>&lt;p&gt;cool..how about&lt;/p&gt;

&lt;p&gt;10 poke54296,15:poke54272+rnd(1)*23,rnd(1)*256:goto 10&lt;/p&gt;

&lt;p&gt;poking 54296 with random values makes my emulator click a lot&lt;/p&gt;

&lt;p&gt;also, how about&lt;/p&gt;

&lt;p&gt;10 poke54296,15:poke54272+rnd(1)*23,rnd(1)*128+rnd(1)*128:goto 10&lt;/p&gt;

&lt;p&gt;..i wonder if the kernal or basic rom has some music in it..&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>cool..how about</p>

<p>10 poke54296,15:poke54272+rnd(1)*23,rnd(1)*256:goto 10</p>

<p>poking 54296 with random values makes my emulator click a lot</p>

<p>also, how about</p>

<p>10 poke54296,15:poke54272+rnd(1)*23,rnd(1)*128+rnd(1)*128:goto 10</p>

<p>..i wonder if the kernal or basic rom has some music in it..</p>]]></content:encoded>
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		<title>By: Jon Grim</title>
		<link>http://nickm.com/post/2010/07/one-line-c64-basic-music/comment-page-1/#comment-3633</link>
		<dc:creator>Jon Grim</dc:creator>
		<pubDate>Wed, 04 Aug 2010 19:06:52 +0000</pubDate>
		<guid isPermaLink="false">http://nickm.com/post/?p=996#comment-3633</guid>
		<description>&lt;p&gt;I came across a web server running on a C64 some time ago it was slow but worked. Its amazing that these old machines still work.&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>I came across a web server running on a C64 some time ago it was slow but worked. Its amazing that these old machines still work.</p>]]></content:encoded>
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	<item>
		<title>By: Eddie</title>
		<link>http://nickm.com/post/2010/07/one-line-c64-basic-music/comment-page-1/#comment-3556</link>
		<dc:creator>Eddie</dc:creator>
		<pubDate>Tue, 27 Jul 2010 08:02:00 +0000</pubDate>
		<guid isPermaLink="false">http://nickm.com/post/?p=996#comment-3556</guid>
		<description>&lt;p&gt;That&#039;s pretty awesome.  It amazes me what people can still do with a C=64.&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>That&#8217;s pretty awesome.  It amazes me what people can still do with a C=64.</p>]]></content:encoded>
	</item>
	<item>
		<title>By: Nick Montfort</title>
		<link>http://nickm.com/post/2010/07/one-line-c64-basic-music/comment-page-1/#comment-3553</link>
		<dc:creator>Nick Montfort</dc:creator>
		<pubDate>Mon, 26 Jul 2010 22:21:16 +0000</pubDate>
		<guid isPermaLink="false">http://nickm.com/post/?p=996#comment-3553</guid>
		<description>&lt;p&gt;Jen Bervin, the author of &lt;i&gt;Nets&lt;/i&gt; and &lt;i&gt;The Desert&lt;/i&gt; (books created by erasure), is working on a book based on &lt;i&gt;A Million Random Digits with 100,000 Normal Deviates.&lt;/i&gt;&lt;/p&gt;

&lt;p&gt;Also, check out the &lt;a href=&quot;http://www.amazon.com/Million-Random-Digits-Normal-Deviates/product-reviews/0833030477&quot; rel=&quot;nofollow&quot;&gt;more than 100 reviews of that book&lt;/a&gt; on Amazon.&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>Jen Bervin, the author of <i>Nets</i> and <i>The Desert</i> (books created by erasure), is working on a book based on <i>A Million Random Digits with 100,000 Normal Deviates.</i></p>

<p>Also, check out the <a href="http://www.amazon.com/Million-Random-Digits-Normal-Deviates/product-reviews/0833030477" rel="nofollow">more than 100 reviews of that book</a> on Amazon.</p>]]></content:encoded>
	</item>
	<item>
		<title>By: Kevin</title>
		<link>http://nickm.com/post/2010/07/one-line-c64-basic-music/comment-page-1/#comment-3550</link>
		<dc:creator>Kevin</dc:creator>
		<pubDate>Mon, 26 Jul 2010 21:34:28 +0000</pubDate>
		<guid isPermaLink="false">http://nickm.com/post/?p=996#comment-3550</guid>
		<description>&lt;p&gt;Love the detail about seeding the RND function to generate a predictable sequence of pseudorandom integers! Does this make the distinction between &quot;song&quot; and &quot;song-making machine&quot;?&lt;/p&gt;

&lt;p&gt;Random numbers also play an interesting role in your thread demo. Pulling a value off of the SID is an elegant shortcut to randomness.&lt;/p&gt;

&lt;p&gt;I&#039;d love to see a historical look at randomness in the history of computing. e.g. I&#039;ve seen some programs use the milliseconds digit from the UNIX time function.&lt;/p&gt;

&lt;p&gt;My fave reflection on randomness is Tom Jenning&#039;s review of a Rand Corp book titled, &quot;A Million Random Digits with 100,000 Normal Deviates&quot; (nice beach reading):
http://www.wps.com/J/million/index.html&lt;/p&gt;

&lt;p&gt;Incidentally, it&#039;s the same random technology used in the Lone Wolf playable book series! http://www.projectaon.org/en/ReadersHandbook/ExampleRandomNumberTable&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>Love the detail about seeding the RND function to generate a predictable sequence of pseudorandom integers! Does this make the distinction between &#8220;song&#8221; and &#8220;song-making machine&#8221;?</p>

<p>Random numbers also play an interesting role in your thread demo. Pulling a value off of the SID is an elegant shortcut to randomness.</p>

<p>I&#8217;d love to see a historical look at randomness in the history of computing. e.g. I&#8217;ve seen some programs use the milliseconds digit from the UNIX time function.</p>

<p>My fave reflection on randomness is Tom Jenning&#8217;s review of a Rand Corp book titled, &#8220;A Million Random Digits with 100,000 Normal Deviates&#8221; (nice beach reading):
<a href="http://www.wps.com/J/million/index.html" rel="nofollow">http://www.wps.com/J/million/index.html</a></p>

<p>Incidentally, it&#8217;s the same random technology used in the Lone Wolf playable book series! <a href="http://www.projectaon.org/en/ReadersHandbook/ExampleRandomNumberTable" rel="nofollow">http://www.projectaon.org/en/ReadersHandbook/ExampleRandomNumberTable</a></p>]]></content:encoded>
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